战役 |
---|
AOI DM DID EI HttT LOW 自由 NR SoF SotBE THoT TRoW TSG AToTB UtBS - BAM |
Era |
英 默 - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Language |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
The vampires with family or leadership make themselves lord over whatever land they can hold. They use charm, terror, and ruthlessness to uphold their reign. They will surround themselves with their loyal vampires, whom they keep in check with the promise of continual blood, and subject any lesser creature to be the surfs of their society, and to provide blood or cannon-fodder in an emergency. They do not feed on them directly in most circumstances, because that tends to lead to rebellion, but rather force the surfs to provide animals for their weekly blood.
特别提示: 本单位的领导能力使得相邻的本方单位在战斗中造成更多的伤害,虽然这只对比本单位等级低的单位有效。 在作战时,本单位能够从受害者身上吸取生命以补充自己的体力。 如果目标被本单位和其他对其怀有敌意的单位前后包夹,本单位就可以悄悄绕到敌人背后并背刺之,造成双倍伤害。 因瘟疫而丧生的敌人将重生为亡灵,除非他们在村庄里。
升级自: | Fledgeling |
---|---|
升级为: | Sire |
价格: | 31 |
生命值: | 50 |
移动: | 5 |
经验值: | 87 |
等级: | 2 |
立场: | 混乱 |
ID | EOM_Noble |
能力: | 领导 |
![]() | 剑 剑刃 | 8 - 3 近战 | |
![]() | 尖牙 穿刺 | 6 - 2 近战 | 吸血 背刺 瘟疫 |
抗性: | |
---|---|
剑刃 | 0% |
穿刺 | -10% |
冲击 | 0% |
火焰 | -20% |
寒冰 | 0% |
奥术 | -20% |
地形 | 移动点数耗费 | 闪避率 |
---|---|---|
不可步行地形 | 99 | 20% |
不可通过地形 | 99 | 90% |
丘陵 | 2 | 50% |
城堡 | 1 | 60% |
山岭 | 3 | 60% |
平原 | 1 | 40% |
村庄 | 1 | 60% |
森林 | 2 | 50% |
沙地 | 2 | 30% |
沼泽 | 3 | 20% |
洞穴 | 2 | 40% |
浅水 | 3 | 20% |
深水 | 99 | 20% |
礁石 | 3 | 20% |
蘑菇林 | 2 | 50% |
雪地 | 3 | 20% |