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Twisted Remnant

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Some spirits are corrupt and difficult to control. These Twisted Remnants cannot easily be dismissed, and only the most strong-willed of Shamans can guide their actions. Their insubstantial claws rend their targets' spirits, demoralising and disturbing them.

Special Notes: This unit gains 1 hitpoint added to its maximum whenever it kills a living unit.

Advances from: Spirit
Advances to:
Cost: 20
HP: 22
Movement: 6
XP: 40
Level: 1
Alignment: chaotic
IDBFM_TwistedRemnant
Abilities: nightstalk, feeding
(image)touch
arcane
7 - 3
corp la corp
Resistances:
lama50%
pierce50%
impact50%
foc10%
cold70%
arcane-10%
TerrainMovement CostDefense
Castle150%
Cave150%
Coastal Reef250%
Deep Water250%
Flat150%
Forest150%
Frozen150%
Hills150%
Impassable-0%
Mountains150%
Mushroom Grove150%
Sand150%
Shallow Water250%
Swamp150%
Unwalkable150%
Village150%