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Djinn

(image)

Djinns are mighty wind spirits who can decimate armies with their powerful winds. They wield glistening scimitars at close distances.

Advances from: Zephyr
Advances to:
Cost: 54
HP: 52
Motus: 6
XP: 150
Ordo: 3
Alignment: medius
IDEOM_Djinn
Abilities:
(image)scimitar
ferrum
9 - 3
conflictio
(image)tornado
impulsus
19 - 2
missile
Resistances:
ferrum20%
cuspis30%
impulsus20%
ignis0%
frigidus10%
mysticus0%
TerraMovement CostDefensum
Aqua150%
Castellum150%
Caverna240%
Colles150%
Cotes150%
Glacialis150%
Harena150%
Impervius5020%
Montes150%
Nemus Fungorum240%
Nonterra150%
Palus150%
Planus150%
Salum150%
Silva150%
Viculus150%