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Alchemist

(image)

One of the strangest guilds in the Sea States is the Alchemists guild. It is secretive and mysterious with peculiar recruiting standards and very little interest in politics. Members of the guild have been known to enlist in the regiments where their strange skills are in high demand.

Advances from:
Advances to: Concoctionist Doctor
Cost: 17
HP: 25
Motus: 5
XP: 50
Ordo: 1
Alignment: medius
IDEFM_Alchemist
Abilities:
(image)knife
ferrum
2 - 2
conflictio
(image)poison canister
mysticus
2 - 3
missile
poison
(image)paralysis powder
mysticus
1 - 5
missile
slows
Resistances:
ferrum0%
cuspis0%
impulsus0%
ignis0%
frigidus0%
mysticus20%
TerraMovement CostDefensum
Aqua330%
Castellum160%
Caverna240%
Colles250%
Cotes240%
Glacialis320%
Harena130%
Impervius9920%
Montes360%
Nemus Fungorum240%
Nonterra9920%
Palus240%
Planus140%
Salum9910%
Silva250%
Viculus160%