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Wesnoth Units database

Alchemist

(image)

One of the strangest guilds in the Sea States is the Alchemists guild. It is secretive and mysterious with peculiar recruiting standards and very little interest in politics. Members of the guild have been known to enlist in the regiments where their strange skills are in high demand.

Advances from:
Advances to: Concoctionist Doctor
Cost: 17
HP: 25
Movement: 5
XP: 50
Level: 1
Alignment: neutral
IDEFM_Alchemist
Abilities:
(image)knife
blade
2 - 2
melee
(image)poison canister
arcane
2 - 3
ranged
poison
(image)paralysis powder
arcane
1 - 5
ranged
slows
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Castle160%
Cave240%
Coastal Reef240%
Deep Water9910%
Flat140%
Forest250%
Frozen320%
Hills250%
Impassable9920%
Mountains360%
Mushroom Grove240%
Sand130%
Shallow Water330%
Swamp240%
Unwalkable9920%
Village160%