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Savage

(image)

These Ferals have almost lost their minds completely, and are prone to becoming violent. They wear chains so that they can be restrained at need, which make for vicious and entangling weapons when they are released. Their fearsome strength and sheer ease in forests make them a terrifying foe.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Advances from: Feral
Advances to: Abomination
Cost: 32
HP: 77
Motus: 6
XP: 130
Ordo: 3
Alignment: nocturnus
IDBFM_Savage
Abilities:
(image)sword
ferrum
12 - 4
conflictio
(image)chain
impulsus
18 - 2
conflictio
slows
Resistances:
ferrum-20%
cuspis-10%
impulsus-10%
ignis0%
frigidus0%
mysticus-10%
TerraMovement CostDefensum
Aqua320%
Castellum160%
Caverna240%
Colles250%
Cotes320%
Glacialis220%
Harena230%
Impervius9990%
Montes360%
Nemus Fungorum150%
Nonterra9920%
Palus240%
Planus140%
Salum9920%
Silva160%
Viculus160%