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Wesnoth Units database

Major

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Experienced men who have been tested through blood and fire become Majors. These tacticians can keep their cool in the middle of a raging battlefield and come up with brilliant plan to ensure victory.
(NOTE: This unit can recruit other units)

Advances from: Lieutenant
Advances to: Marshall
Cost: 45
HP: 65
Movement: 6
XP: 60
Level: 3
Alignment: lawful
IDPSRME_L_MajRev
Abilities: fortify, resistance, major leadership
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blade
5 - 4
melee
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pierce
8 - 1
short
Resistances:
blade0%
pierce-20%
impact20%
fire100%
cold100%
arcane100%
TerrainMovement CostDefense
Castle170%
Cave220%
Coastal Reef9930%
Deep Water9920%
Flat140%
Forest330%
Frozen240%
Hills260%
Impassable9930%
Mountains430%
Mushroom Grove330%
Sand240%
Shallow Water220%
Swamp320%
Unwalkable990%
Village160%