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Steppe Khan

(image)

The steppe chieftains are titled Khans, serving as both statesmen and generals. They have discovered the advantages of leading from behind, urging their fellows on before them. Before a battle it is customary for them to mingle with the soldiers, goading them on with threats, promises, insults or just primal bellows. Anything to spur them into a towering rage. Nearly everyone who has fought the orcs of the steppe has spoke of the unnerving roars of the orcish leaders.
Despite this, Khans are more then ready to enter the fray against any especially audacious enemy that seeks to challenge them. Often, while retaining their flail, they focus on using the axe as they are considered too valuable an asset to risk in daredevil charges.

Advances from: Steppe Vanguard
Advances to:
Cost: 40
HP: 68
Movement: 5
XP: 150
Level: 3
Alignment: chaotic
IDGraft_Steppe_Khan
Abilities: leadership
(image)flail
impact
15 - 2
melee
dauntless charge
(image)battle axe
blade
10 - 4
melee
Resistances:
blade0%
pierce0%
impact0%
fire-20%
cold20%
arcane0%
TerrainMovement CostDefense
Castle160%
Cave240%
Coastal Reef230%
Deep Water9920%
Flat140%
Forest260%
Frozen140%
Hills250%
Impassable9990%
Mountains350%
Mushroom Grove340%
Sand230%
Shallow Water320%
Swamp330%
Unwalkable9920%
Village160%