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Wesnoth Units database

Imperial Guard

(image)

Description pending.

Special Notes: The length of this unit's weapon allows it to strike first in melee, even in defense. The steadiness of this unit reduces damage from some attacks, but only while defending.

Advances from: Guard
Advances to:
Cost: 44
HP: 70
Movement: 5
XP: 150
Level: 3
Alignment: lawful
IDAoT_imperialguard
Abilities: steadfast
(image)glaive
pierce
9 - 3
melee
firststrike
(image)glaive
blade
8 - 4
melee
Resistances:
blade30%
pierce10%
impact20%
fire0%
cold0%
arcane0%
TerrainMovement CostDefense
Coastal Reef230%
Flat140%
Frozen320%
Impassable-0%
Unwalkable990%
بُسْتان الفُطر250%
تلال250%
جبال360%
رمال230%
غابة250%
قرية160%
قصر160%
كهف240%
مستنقع320%
مياه ضحلة320%
مياه عميقة990%