- CampaignCampaign
- Eenhede
- Battle Training
- Dead Water
- Delfador’s Memoirs
- Descent into Darkness
- Die Opkoms van Wesnoth
- Eastern Invasion
- Liberty
- Northern Rebirth
- Secrets of the Ancients
- Son of the Black-Eye
- The Hammer of Thursagan
- The Sceptre of Fire
- The South Guard
- Troonopvolger
- Under the Burning Suns
- Winds of Fate
- A New Order
- A Song of Fire
- Alas, Paragon
- An Orcish Incursion (The Rework)
- Ashen Hearts
- Assault on the Citadel
- Bad Moon Rising Part I: Awakening (Prologue)
- Bad Moon Rising Part II: Out of the North
- Bad Moon Rising Part III: Crossfire
- Born to Live
- Confederacy of Swamp Creatures: Big Battle 1
- Confederacy of Swamp Creatures: Big Battle 2
- Crin of Crenlyn
- Custodians of the Ethereal Paths
- Dream in the Sand
- Dungeons of Wesnoth
- Dwarf Dwarfson Dwarvenminer
- Eastern Invasion, Revised
- Epic Between the Tides
- Epical
- Five Fates
- Flight to Freedom
- Frogfolk Delivery Service
- Genesis Episode I
- Horn of Faith
- Introduction to the Pack of TDM Project
- Introduction to the Pack of TDM Project
- Introduction to the Pack of TDM Project
- Introduction to the Pack of TDM Project
- Leafsea Burning
- Legend of the Invincibles Part I: Embracing the Darkness
- Legend of the Invincibles Part II: Into the Light
- Marbus' Escape
- Merry Christmas
- Nightfall Bastion
- Reconquest of Heaven
- Rustling in the Wind
- Sanctuary
- Scenario With Robots
- Sepulchre of Elran
- Steel and Fire
- Strange Legacy
- Struggle For Freedom
- The Bees Journey
- The Pool of Ek
- To Lands Unknown
- Trapped
- Under the Burning Suns But Better
- Xalzar Quest
- EraEra
- A New Land Era
- Age of Trials
- Age of Trials + Default
- Ageless Era
- Ageless Heroes
- Ageless RPG Era
- Archaic Era
- Archaic Era - Extended
- Clash of the Lords
- Core Legends Era
- DMM: Drops
- DMM: Shops
- DMM: The Settlers
- DMM: XP
- DMMH: Drops
- DMMH: Shops
- DMMH: XP
- Default + Aragwaithi
- Default + Deep Elves
- Default + Nightmares of Meloen
- Default + Quenoth Elves (UtBS)
- Default + Southern
- Default + Southern heroes
- Default + Steelhive
- Default RPG
- Default plus Infernal
- Empowered Legends Era
- Era of Magic
- Era of Magic (Age of Heroes)
- Era of Magic (Masters)
- Era of Magic (RPG)
- Era of Magic (RPG) (unbalanced)
- Era with Robots
- Everfell Era
- Everfell Era + Default
- Everfell Era RPG
- Everfell Heroes
- Everfell Heroes + AoH
- Evolves Era
- Halfelven:Citizens [♕lvl1 ♙lvl0]
- Halfelven:Courageous [♕lvl2 ♙lvl1]
- Halfelven:Heroes [♕lvl3 ♙lvl2]
- Lonely Era
- Lonely Era + Default + Black Tide
- Lonely Era Heroes
- Lonely Era Heroes + Age of Heroes + Black Tide Heroes
- Lonely Era RPG
- Reign of Heroes
- Reign of the Lords
- Royal Rumble Lvl 2
- Southern only
- Tune
- UR Advanced
- UR Extended
- UR Standard
- UR Ultimate
- War of Legends Era
- War of Legends RPG
- Race
- Bats
- Drakes
- DunefolkDunefolk
- Dune Alchemist
- Dune Apothecary
- Dune Blademaster
- Dune Burner
- Dune Captain
- Dune Cataphract
- Dune Explorer
- Dune Falconer
- Dune Firetrooper
- Dune Harrier
- Dune Herbalist
- Dune Horse Archer
- Dune Luminary
- Dune Marauder
- Dune Paragon
- Dune Raider
- Dune Rider
- Dune Rover
- Dune Scorcher
- Dune Skirmisher
- Dune Sky Hunter
- Dune Soldier
- Dune Spearguard
- Dune Spearmaster
- Dune Strider
- Dune Sunderer
- Dune Swordsman
- Dune Warmaster
- Dune Wayfarer
- Dune Windbolt
- Dwarves
- ElvesElves
- Elfse Boogskutter
- Elfse Wreker
- Elfse Kaptein
- Elfse Kampioen
- Elfse Kampioen
- Elfse Bostoorder
- Elfse Verleier
- Elfse Vegter
- Elfse Held
- Elvish High Lord
- Elvish Lady
- Elvish Lord
- Elwe-Skut
- Elfse Maarskalk
- Elfse Ruiter
- Elfse Bewaarder
- Elfse Ruiter
- Elfse Verkenner
- Elfse Toordokter
- Elfse Skerpskutter
- Elfse Shyde
- Elfse Towenares
- Elfse Sylf
- Falcons
- Goblins
- Gryphons
- Horses
- HumansHumans
- Opper Towenaar
- Moordenaar
- Bandiet
- Boogskutter
- Kavalier
- Ruitery
- Ervare Swartsiel
- Duistere Towenaar
- Dragon
- Duellis
- Elder Mage
- Skermer
- Skurkie
- Fugitive
- Generaal
- Groot Ridder
- Grootmaarskalk
- Groot Towenaar
- Halbardier
- Swaar Infanterie-man
- Highwayman
- Ruiter
- Huntsman
- Yster Moker
- Spiesgooier
- Ridder
- Lanser
- Lieutenant
- Grootboogman
- Towenaar
- Towenaar van Lig
- Meester Boogskutter
- Wapenmeester
- Nekromanser
- Edele Kommandeur
- Edele Vegter
- Edele Heer
- Edele Jeug
- Misdadiger
- Geloofskryger
- Boer
- Lansdraer
- Wilddief
- Ranger
- Rooi Towenaar
- Uitvaagsel
- Koninklike Wag
- Royal Warrior
- Ruffian
- Sersant
- Skoktroep
- Silwer Towenaar
- Spiesvegter
- Swaardvegter
- Dief
- Uitvaagsel
- Vanger
- Vegter Koning
- Wesfolk Lady
- Wesfolk Leader
- Wesfolk Outcast
- Wit Magiër
- Woodsman
- Mechanical
- Merfolk
- MonstersMonsters
- Caribe
- Cave Bear
- Cuttlefish
- Dragonfly
- Dragonfly Naiad
- Fire Ant
- Fire Ant Egg
- Fire Ant Queen
- Vuurdraak
- Fire Guardian
- Fire Wraith
- Firebane Ant
- Firebomb Ant
- Frost Stoat
- Giant Ant
- Giant Ant Egg
- Giant Ant Queen
- Massiewe Modderkruiper
- Giant Rat
- Reuse Skerpioen
- Giant Scorpling
- Reuse Spinnekop
- Grand Dragonfly
- Great Icemonax
- Great Seahorse
- Horned Scarab
- Hunter Caribe
- Icemonax
- Jinn
- Kraken
- Modderkruiper
- Nibbler
- Piglet
- Roc
- Rock Scorpion
- Sand Scamperer
- Sand Scuttler
- Seeslang
- Shadow Jumping Spider
- Soldier Ant
- Swamp Lizard
- Tentakel van die Dieptes
- Water Serpent
- Wild Wyvern
- Woodland Boar
- Wyvern Rider
- Yeti
- Nagas
- Ogres
- Orcs
- Ravens
- Saurians
- Trolls
- Undead
- Wolves
- Woses
- LanguageLanguage
- Build Report
Wesfolk Leader
Born in the Wesfolk aristocracy, she and her people were excluded from society by their lords, who betrayed their loyalty when they started to lose a war against Haldric’s people. This outcast still conserves her nobleness in her veins, and on the battlefield she has earned valuable experience, which continues to increase with time, as does her natural leadership.
Information
Advances from: | Wesfolk Lady |
---|---|
Advances to: | ‒ |
Cost: | 60 |
HP: | 62 |
Moves: | 7 |
XP: | 150 |
Vlak: | 3 |
Orde: | chaoties |
Id: | Wesfolk Leader |
Abilities: | leierskap, distract |
Attacks (damage × count)
staf | impak | 12 × 2 | nabygeveg | |
slinger | impak | 8 × 4 | afstandgeveg |
Weerstande
lem | -30% | steek | -20% | |||
---|---|---|---|---|---|---|
impak | -20% | vuur | 0% | |||
koue | 0% | arcane | 10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Berge | 3 | 70% | |
Coastal Reef | 2 | 50% | |
Deep Water | ‒ | 0% | |
Dorpie | 1 | 70% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 60% | |
Frozen | 2 | 40% | |
Fungus | 2 | 70% | |
Grot | 2 | 50% | |
Heuwels | 2 | 70% | |
Kasteel | 1 | 70% | |
Moeras | 2 | 40% | |
Sand | 2 | 40% | |
Unwalkable | ‒ | 0% | |
Vlak Water | 2 | 40% | |
Woud | 2 | 70% |
Last updated on Fri Mar 22 01:58:08 2024.