- CampaignCampaign
- Units
- Battle Training
- Dead Water
- Delfador’s Memoirs
- Descent into Darkness
- Eastern Invasion
- Heir to the Throne
- Liberty
- Northern Rebirth
- Secrets of the Ancients
- Son of the Black-Eye
- The Hammer of Thursagan
- The Rise of Wesnoth
- The Sceptre of Fire
- The South Guard
- Under the Burning Suns
- Winds of Fate
- A New Order
- A Song of Fire
- Alas, Paragon
- An Orcish Incursion (The Rework)
- Ashen Hearts
- Assault on the Citadel
- Bad Moon Rising Part I: Awakening (Prologue)
- Bad Moon Rising Part II: Out of the North
- Bad Moon Rising Part III: Crossfire
- Born to Live
- Confederacy of Swamp Creatures: Big Battle 1
- Confederacy of Swamp Creatures: Big Battle 2
- Crin of Crenlyn
- Custodians of the Ethereal Paths
- Dream in the Sand
- Dungeons of Wesnoth
- Dwarf Dwarfson Dwarvenminer
- Eastern Invasion, Revised
- Epic Between the Tides
- Epical
- Five Fates
- Flight to Freedom
- Frogfolk Delivery Service
- Genesis Episode I
- Horn of Faith
- Introduction to the Pack of TDM Project
- Introduction to the Pack of TDM Project
- Introduction to the Pack of TDM Project
- Introduction to the Pack of TDM Project
- Leafsea Burning
- Legend of the Invincibles Part I: Embracing the Darkness
- Legend of the Invincibles Part II: Into the Light
- Marbus' Escape
- Merry Christmas
- Nightfall Bastion
- Reconquest of Heaven
- Rustling in the Wind
- Sanctuary
- Scenario With Robots
- Sepulchre of Elran
- Steel and Fire
- Strange Legacy
- Struggle For Freedom
- The Bees Journey
- The Pool of Ek
- To Lands Unknown
- Trapped
- Under the Burning Suns But Better
- Xalzar Quest
- EraEra
- A New Land Era
- Age of Trials
- Age of Trials + Default
- Ageless Era
- Ageless Heroes
- Ageless RPG Era
- Archaic Era
- Archaic Era - Extended
- Clash of the Lords
- Core Legends Era
- DMM: Drops
- DMM: Shops
- DMM: The Settlers
- DMM: XP
- DMMH: Drops
- DMMH: Shops
- DMMH: XP
- Default + Aragwaithi
- Default + Deep Elves
- Default + Nightmares of Meloen
- Default + Quenoth Elves (UtBS)
- Default + Southern
- Default + Southern heroes
- Default + Steelhive
- Default RPG
- Default plus Infernal
- Empowered Legends Era
- Era of Magic
- Era of Magic (Age of Heroes)
- Era of Magic (Masters)
- Era of Magic (RPG)
- Era of Magic (RPG) (unbalanced)
- Era with Robots
- Everfell Era
- Everfell Era + Default
- Everfell Era RPG
- Everfell Heroes
- Everfell Heroes + AoH
- Evolves Era
- Halfelven:Citizens [♕lvl1 ♙lvl0]
- Halfelven:Courageous [♕lvl2 ♙lvl1]
- Halfelven:Heroes [♕lvl3 ♙lvl2]
- Lonely Era
- Lonely Era + Default + Black Tide
- Lonely Era Heroes
- Lonely Era Heroes + Age of Heroes + Black Tide Heroes
- Lonely Era RPG
- Reign of Heroes
- Reign of the Lords
- Royal Rumble Lvl 2
- Southern only
- Tune
- UR Advanced
- UR Extended
- UR Standard
- UR Ultimate
- War of Legends Era
- War of Legends RPG
- RaceRace
- all
- Aberrations
- Abstractions
- Aragwaithi
- Bats
- Carapaces
- Centaurs
- Deep Elves
- Dragons
- Drakes
- Dunefolk
- Dwarves
- Elementals
- Elves
- Fairies
- Falcons
- Gargoyles
- Gnolls
- Goblins
- Gryphons
- Horses
- Humans
- Mechanical
- Merfolk
- Minotaurs
- Monsters
- Nagas
- Nightmares
- Ogres
- Orcs
- Quenoth Elves
- Ravens
- Saurians
- Steelhive
- Trolls
- Undead
- Vampires
- Windsong Humans
- Wolves
- Woses
- Aberrations
- Abstractions
- Aragwaithi
- Bats
- Carapaces
- Centaurs
- Deep Elves
- Dragons
- Drakes
- DunefolkDunefolk
- Dune Alchemist
- Dune Apothecary
- Dune Blademaster
- Dune Burner
- Dune Captain
- Dune Cataphract
- Dune Explorer
- Dune Falconer
- Dune Firetrooper
- Dune Harrier
- Dune Herbalist
- Dune Horse Archer
- Dune Luminary
- Dune Marauder
- Dune Paragon
- Dune Raider
- Dune Rider
- Dune Rover
- Dune Scorcher
- Dune Skirmisher
- Dune Sky Hunter
- Dune Soldier
- Dune Spearguard
- Dune Spearmaster
- Dune Strider
- Dune Sunderer
- Dune Swordsman
- Dune Warmaster
- Dune Wayfarer
- Dune Windbolt
- DwarvesDwarves
- Dwarvish Arcanister
- Dwarvish Berserker
- Dwarvish Dragonguard
- Dwarvish Explorer
- Dwarvish Fighter
- Dwarvish Guardsman
- Dwarvish Lord
- Dwarvish Miner
- Dwarvish Pathfinder
- Dwarvish Runemaster
- Dwarvish Runesmith
- Dwarvish Scout
- Dwarvish Sentinel
- Dwarvish Stalwart
- Dwarvish Steelclad
- Dwarvish Thunderer
- Dwarvish Thunderguard
- Dwarvish Ulfserker
- ElementalsElementals
- Air Daemon
- Brazier Imp
- Dust Devil
- Earth Daemon
- Fire Daemon
- Fire Wisp
- Furnace Beast
- Greater Air Daemon
- Greater Earth Daemon
- Greater Fire Daemon
- Greater Water Daemon
- Ice Crab
- Ice Ghost
- Ice Shell
- Kobold
- Lava Giant
- Lesser Air Daemon
- Lesser Earth Daemon
- Lesser Fire Daemon
- Lesser Water Daemon
- Mistral
- Nature Wrath
- Nymph
- Razorbird
- Stone Golem
- Stone Titan
- Sylph
- Thunderbird
- Tidal
- Undine
- Unstable Elemental
- Vine Beast
- Vine Tiger
- Water Daemon
- Wisp
- Zephyr
- ElvesElves
- Elvish Acolyte
- Elvish Archer
- Elvish Ascetic
- Elvish Avatar
- Elvish Avenger
- Elvish Captain
- Elvish Champion
- Elvish Druid
- Elvish Enchantress
- Elvish Fighter
- Elvish Hero
- Elvish High Lord
- Elvish Hunter
- Elvish Lady
- Elvish Lord
- Elvish Marksman
- Elvish Marshal
- Elvish Mystic
- Elvish Noble
- Elvish Outrider
- Elvish Prowler
- Elvish Ranger
- Elvish Rider
- Elvish Scout
- Elvish Shaman
- Elvish Sharpshooter
- Elvish Shyde
- Elvish Sorceress
- Elvish Sylph
- Elvish Trapper
- Fairies
- Falcons
- Gargoyles
- Gnolls
- Goblins
- Gryphons
- Horses
- HumansHumans
- Adept of Light
- Arch Mage
- Assassin
- Axeman
- Axemaster
- Axethrower
- Bandit
- Black Knight
- Bowman
- Cataphract
- Cavalier
- Cavalry
- Cavalryman
- Chevalier
- Cleric
- Crossbowman
- Crusader
- Custodian
- Dark Adept
- Dark Sorcerer
- Dragoon
- Duelist
- Elder Mage
- Fencer
- Footpad
- Forest Mage
- Fugitive
- General
- Grand Knight
- Grand Marshal
- Great Mage
- Halberdier
- Heavy Cavalry
- Heavy Infantryman
- Highwayman
- Horseman
- Huntress
- Huntsman
- Infantryman
- Iron Mauler
- Javelin Master
- Javelineer
- Knight
- Lancer
- Legion Arbalestier
- Legion Archer
- Legion Berserker
- Legion Cavalier
- Legion Champion
- Legion Commander
- Legion Crossbowman
- Legion Crusher
- Legion Doctor
- Legion Elite Longbowman
- Legion Enforcer
- Legion Executioner
- Legion Guardian
- Legion Gunner
- Legion Halberdier
- Legion Healer
- Legion Horseman
- Legion Knight
- Legion Longbowman
- Legion Medic
- Legion Pillager
- Legion Sentinel
- Legion Soldier
- Legion Spearman
- Legion Subaltern
- Legion Swordsman
- Legion Trooper
- Lieutenant
- Longbowman
- Mage
- Mage of Light
- Mage of Nature
- Mage of Storms
- Master Bowman
- Master at Arms
- Mounted Bowman
- Necromancer
- Outlaw
- Paladin
- Peasant
- Pikeman
- Poacher
- Prophetess of Light
- Prowler
- Ranger
- Red Mage
- Rogue
- Royal Guard
- Royal Warrior
- Ruffian
- Sentry
- Sergeant
- Shadow Initiate
- Shadow Lord
- Shadow Mage
- Shaman
- Shock Trooper
- Silver Mage
- Soldier
- Sorcerer
- Spearman
- Supreme Warlord
- Swordsman
- Tempest Mage
- Thief
- Thug
- Thunder Mage
- Titanium Decimator
- Tracker
- Trapper
- War Grandmaster
- Warmaster
- Warrior
- White Mage
- Wizard
- Wood Mage
- Woodsman
- Mechanical
- Merfolk
- Minotaurs
- MonstersMonsters
- Black Tyr'Hai
- Caribe
- Cave Bear
- Cave Wyrm
- Cave Wyrmlet
- Cuttlefish
- Dragonfly
- Dragonfly Naiad
- Dustbok
- Fire Ant
- Fire Ant Egg
- Fire Ant Queen
- Fire Dragon
- Fire Guardian
- Fire Wraith
- Firebane Ant
- Firebomb Ant
- Frost Stoat
- Giant Ant
- Giant Ant Egg
- Giant Ant Queen
- Giant Mudcrawler
- Giant Rat
- Giant Scorpion
- Giant Scorpling
- Giant Spider
- Grand Dragonfly
- Great Icemonax
- Great Owl
- Great Sea Dragon
- Great Seahorse
- Horned Scarab
- Hunter Caribe
- Icemonax
- Jinn
- Kraken
- Monster Crab
- Mudcrawler
- Nibbler
- Owl
- Piglet
- Roc
- Rock Scorpion
- Sand Scamperer
- Sand Scuttler
- Sea Serpent
- Sea Wyrm
- Shadow Jumping Spider
- Shadow Tyr'Hai
- Soldier Ant
- Swamp Lizard
- Tauroch
- Tentacle of the Deep
- Water Serpent
- Wild Wyvern
- Woodland Boar
- Wyvern Rider
- Yeti
- Nagas
- Nightmares
- Ogres
- Orcs
- Quenoth ElvesQuenoth Elves
- Quenoth Archer
- Quenoth Champion
- Quenoth Druid
- Quenoth Fighter
- Quenoth Flanker
- Quenoth Marksman
- Quenoth Mystic
- Quenoth Outrider
- Quenoth Pathfinder
- Quenoth Ranger
- Quenoth Scout
- Quenoth Shaman
- Quenoth Shyde
- Quenoth Sun Singer
- Quenoth Sun Sylph
- Quenoth Warrior
- Tauroch Flagbearer
- Tauroch Protector
- Tauroch Rider
- Tauroch Stalwart
- Tauroch Vanguard
- Ravens
- Saurians
- Steelhive
- Trolls
- UndeadUndead
- Ancient Lich
- Apparition
- Banebow
- Bone Knight
- Bone Shooter
- Chocobone
- Dark Invader
- Dark Rider
- Death Baron
- Death Knight
- Death Squire
- Deathblade
- Deathmaster
- Draug
- Elder Lich Lord
- Ghast
- Ghost
- Ghoul
- Lich
- Lich Lord
- Necro Initiate
- Necrophage
- Nightgaunt
- Revenant
- Shadow
- Shadowback
- Skeletal Dragon
- Skeleton
- Skeleton Archer
- Skeleton Rider
- Soulless
- Spectre
- Walking Corpse
- Wraith
- Vampires
- Windsong Humans
- Wolves
- Woses
- LanguageLanguage
- Build Report
Forest Spirit
Faeries may eventually become one with the fire element, turning into spirits of flame and might, which they will use to relentlessly protect the forests they inhabit or people to which they have swore allegiance. However, seeing one of these spirits is more rare than stumbling upon a Wose, even for elves.
Information
Advances from: | Fire Faerie |
---|---|
Advances to: | ‒ |
Cost: | 60 |
HP: | 40 |
Moves: | 6 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
Id: | Faerie Spirit |
Abilities: | sylvan spark |
Attacks (damage × count)
fire aura | fire | 6 × 5 | melee | (magical) | |
mystic fire | fire | 6 × 5 | ranged | (magical) |
Resistances
blade | 50% | pierce | 50% | |||
---|---|---|---|---|---|---|
impact | 50% | fire | 20% | |||
cold | 0% | arcane | -10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Castle | 1 | 50% | |
Cave | 1 | 50% | |
Coastal Reef | 2 | 50% | |
Deep Water | 2 | 50% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 50% | |
Forest | 1 | 70% | |
Frozen | 1 | 50% | |
Fungus | 1 | 50% | |
Hills | 1 | 50% | |
Mountains | 1 | 50% | |
Sand | 1 | 50% | |
Shallow Water | 2 | 50% | |
Swamp | 1 | 50% | |
Unwalkable | 1 | 50% | |
Village | 1 | 50% |
Last updated on Fri Mar 22 02:00:30 2024.