Death Knight IV

(image)

Damned, doomed, cursed and forgotten, these knights are on their way to conquer the world. With their leadership and still strong will, they do not use any magic themselves, but they still use dangerous, life draining weapons. With every level, these undead knights are not only stronger and better in their leadership ability, but also faster. They can control a variety of undead or death-related units, but their control over them fades when units are damaged.

(portrait)

Information

Advances from: Death Knight III
Advances to:
Cost: 80
HP: 74
Moves: 7
XP: 40
Level: 4
Alignment: chaotic
Id: Death Knight IV
Abilities: Death Knight leadership, submerge, cures, heals +8

Attacks (damage × count)

(image)battle axe(blade attack) blade8 × 5(melee attack) melee(drains)
(image)crossbow(pierce attack) pierce4 × 3(ranged attack) ranged

Resistances

(icon) blade40% (icon) pierce60%
(icon) impact-20% (icon) fire-20%
(icon) cold60% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Fungus260%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Mar 22 02:06:27 2024.