Dune Strider

(image)

The power of any Dunefolk assault is inhibited by one major drawback: organized Dunefolk forces tend to be rather slow. Because of this, enemy forces often have the ability to regroup and call upon reinforcements, in which case a second assault becomes much more difficult. To combat this, striders exchange their rudimentary slings with heavy bolas, allowing them to slow retreating lines from the side and prevent a clean escape. The same tactic can be applied in the opposite scenario of a Dunefolk retreat; an advancing army can be hampered, allowing injured Dunefolk warriors time to recuperate. The danger of such a tactic is that despite their elusiveness, striders are fairly fragile in direct combat and are easily taken down if left exposed.

 

Information

Advances from: Dune Skirmisher
Advances to: Dune Harrier
Cost: 23
HP: 39
Moves: 6
XP: 74
Rang: 2
Co-thaobhadh: dligheach
Id: Dune Strider
Abilities: streupaire

Attacks (damage × count)

(image)sleagh(pierce attack) bioradh6 × 4(melee attack) dlùth(ciad bhuille)
(image)bola(impact attack) bualadh7 × 2(ranged attack) astar(maille)

Comasan-seasaimh

(icon) lann-10% (icon) bioradh-10%
(icon) bualadh-10% (icon) teine0%
(icon) fuachd0% (icon) dìomhair20%

Terrain

TerrainMovement CostDefense
(icon) Baile160%
(icon) Balgain-bhuachair260%
(icon) Beanntan260%
(icon) Boglach230%
(icon) Caisteal160%
(icon) Cnuic260%
(icon) Coille260%
(icon) Do-choiseach0%
(icon) Gaineamh160%
(icon) Reòite320%
(icon) Riof cladaich240%
(icon) Rèidh150%
(icon) Sgleò mas-fhìor0%
(icon) Tanalach330%
(icon) Uamh240%
(icon) Uisge domhain0%
Last updated on Thu Oct 21 01:45:34 2021.