Elvish Halberdier / Halberdier

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Discarding their Bows and replacing their swords with long pikes, these elvish soldiers are the best of the Champions re-armed to match fearsome melee opponents blow for blow. And so when you see a Champion with a halberd or pike in hand beware lest he cut you down with his deadly weapon.

Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense. Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation. Some of this unit's attacks are not available except on offence.

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Information

Advances from: Elvish Champion, Elvish Guardian
Advances to:
Cost: 75
HP: 78
Moves: 5
XP: 150
Level: 4
Alignment: neutral
Id: ROLElvish Halberdier
Abilities:

Attacks (damage × count)

(image)halberd
melee
17 × 4
blade
first strike
(image)halberd
melee
17 × 2
pierce
charge
attack only

Resistances

(icon) blade15% (icon) pierce15%
(icon) impact15% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:26:51 2024.