Naga Warden

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Unlike their aquatic bretheren, desert nagas are land dwellers. With their serpentine forms, they are well suited to the desert environment. Capable of swift, and surprisingly silent, movement over sand and flat terrian, they are less nimble over most other landscapes. As well, the land-dwelling nagas tend to be hardier than their frail, aquatic cousins. While most nagas are comfortable operating in daylight or darkness, some few are known to be specifically noctunral. These 'black nagas' almost always join one of the secretive assasin orders of their kind. Finally, it is of note that the desert nagas, being unusually swift and coordinated, are one of the few races that may obtain the dextrous trait.

Special Notes: This unit can stun its enemies so that they cannot attack for a turn.

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Information

Advances from: Naga Guardian
Advances to: Naga Sentinel
Cost: 28
HP: 49
Moves: 6
XP: 80
Level: 2
Alignment: neutral
Id: Naga Warden TRS
Abilities:

Attacks (damage × count)

(image)mace
melee
11 × 3
blade
stuns

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle250%
(icon) Cave240%
(icon) Coastal Reef270%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat240%
(icon) Forest340%
(icon) Frozen220%
(icon) Fungus240%
(icon) Hills340%
(icon) Mountains540%
(icon) Sand150%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Mar 20 03:35:38 2024.