Horn

(image)

Horns are the cavalry of the brass, charging in with bunched fists and split notes.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation. If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy.

 

Information

Advances from:
Advances to: Wagner Horn
Cost: 15
HP: 24
Moves: 6
XP: 40
Level: 1
Alignment: lawful
Id: horn
Abilities:

Attacks (damage × count)

(image)fist
melee
3 × 2
impact
charge
(image)split
ranged
4 × 2
pierce
backstab

Resistances

(icon) blade10% (icon) pierce0%
(icon) impact-10% (icon) fire20%
(icon) cold-20% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave220%
(icon) Coastal Reef250%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest230%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills240%
(icon) Mountains250%
(icon) Sand140%
(icon) Shallow Water230%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:01:25 2024.