Colonial Officer

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Information

Advances from: Colonial Veteran
Advances to:
Cost: 22
HP: 65
Moves: 6
XP: 100
Level: 3
Alignment: lawful
Id: pr Colonial Officer
Abilities: leadership, heals +4, cures, ambush, blend, forcedmarch, steadfast

Attacks (damage × count)

(image)machette
melee
8 × 4
blade
(image)rapier
melee
13 × 2
pierce
first strike
(image)musket
ranged
16 × 2
pierce
marksman
(image)grenade
ranged
10 × 2
fire
slows
stun

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus230%
(icon) Hills260%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water340%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:15:55 2024.