Primeval technology is a bit of a mystery. The Ironwheels are unusually accurate with their cutting discs, and it is suspected that their headgear has something to do with this.
Special Note: This unit regenerates, which allows it to heal as though always stationed in a village.



Advances from: Cutter
Advances to: Aerowheel, Firewheel
Cost: 30
HP: 49
Moves: 6
XP: 70
Level: 2
Alignment: chaotic
Id: Primeval Ironwheel
Abilities: regenerates

Attacks (damage × count)

(image)chakram(blade attack) blade8 × 4(ranged attack) ranged(marksman)
(image)fist(impact attack) impact7 × 2(melee attack) melee


(icon) blade20% (icon) pierce0%
(icon) impact10% (icon) fire0%
(icon) cold10% (icon) arcane-30%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef240%
(icon) Deep Water330%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen140%
(icon) Fungus260%
(icon) Hills260%
(icon) Mountains260%
(icon) Sand140%
(icon) Shallow Water240%
(icon) Swamp140%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Sat May 18 00:58:48 2019.