Fey Mystic

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Long travels make some voyagers very distant from their peers - in personality as well as literal sense. These mysterious and enigmatic individuals are able to call upon a tornado and can match its suppressing power in melee but may think twice before calling a neighbour for help. Many opportunists confuse this habit of being remote and tight-lipped for shyness and paid dearly for that. Some of them had their lives spared to tell others that certain kind of people strongly prefer to be left alone.

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Information

Advances from: Fey Pilgrim
Advances to:
Cost: 78
HP: 55
Moves: 6
XP: 160
Level: 3
Alignment: neutral
Id: Fey Mystic 3
Abilities:

Attacks (damage × count)

(image)gnarled staff
melee
11 × 3
impact
parrying
quelling
(image)tornado
ranged
27 × 1
impact
mystical
quelling

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water330%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:02:50 2024.