Akladian Holyman

(image)

Devoting their whole life to the task of healing and curing, Akladian Holymans are respected amongst the tribes, and useful to Akladian lords.

Special Notes: This unit is capable of healing those around it, and curing them of poison.

 

Information

Advances from: Akladian Wiseman
Advances to: Akladian Wonderman
Cost: 30
HP: 22
Moves: 5
XP: 52
Level: 2
Alignment: lawful
Id: Akladian Holyman
Abilities: cures, heals +8

Attacks (damage × count)

(image)staff
melee
2 × 3
impact

Resistances

(icon) blade40% (icon) pierce50%
(icon) impact40% (icon) fire20%
(icon) cold10% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave140%
(icon) Coastal Reef0%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus0%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:44:34 2024.