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- Build Report
Orcish Conjurer
![(image)](../../pics/add-ons%240Era_Of_The_Ravagers%24images%24units%24orcs%24conjurer.png)
Orcish Shamans are the guardians of orcish magic. Respected among orcish tribes, they form the Orcish Council, which makes important decisions for the whole Orcish community and arbitrates the many conflicts that arise between tribes of this argumentative race. Although physically weak (for Orcs), Orcish Shamans are good spell casters and can curse their enemies, draining their life. Old Orcish Shamans are shamans that have mastered magic, although their physical strength has declined with age.
Special Notes: During battle, this unit can drain life from victims to renew its own health.
![(portrait)](../../pics/add-ons%24The_Ravagers%24images%24portraits%24orcs%24conjurer.png)
Information
Advances from: | Orcish Sharlatan |
---|---|
Advances to: | ‒ |
Cost: | 55 |
HP: | 49 |
Moves: | 5 |
XP: | 150 |
Level: | 3 |
Alignment: | chaotic |
Id: | Orcish Conjurer TRS |
Abilities: | cures, heals +8 |
Attacks (damage × count)
![]() | staff melee | 8 × 1 impact | |
![]() | curse ranged | 10 × 3 cold | drains magical |
Resistances
![]() |
blade | 0% | ![]() |
pierce | 0% | |
---|---|---|---|---|---|---|
![]() |
impact | 0% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 0% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 40% |
![]() |
Coastal Reef | 2 | 30% |
![]() |
Deep Water | ‒ | 0% |
![]() |
Fake Shroud | ‒ | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 2 | 20% |
![]() |
Fungus | 3 | 40% |
![]() |
Hills | 1 | 50% |
![]() |
Mountains | 2 | 60% |
![]() |
Sand | 2 | 30% |
![]() |
Shallow Water | 3 | 20% |
![]() |
Swamp | 3 | 30% |
![]() |
Unwalkable | ‒ | 0% |
![]() |
Village | 1 | 70% |
Last updated on Wed Mar 20 04:02:14 2024.