Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
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Special Notes:Atacurile de distanta ale acestei unitati sunt magice, si au intotdeauna o sansa mare de a lovi victima. Whenever the unit hits with a ranged attack that has the mimicking attribute, it gains a secondary attack with the same parameters but of the damage type its victim has. Only one extra weapon can be imitated at a time.
Avansati unitatea | Mimic Mage |
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Advances to: | Mimic Archmage |
Cost: | 35 |
HP: | 46 |
Movement: | 5 |
XP: | 80 |
Level: | 2 |
Alignment: | chaotic |
ID | Mimic_High_Mage |
Abilities: |
gaze aur | 9 - 4 la distanta | magic mimicking | |
fists impact | 5 - 2 corp la corp |
rezistenta atacatorului vs | |
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lama | -10% |
foc | 20% |
impact | 60% |
foc | -30% |
aur | -30% |
la distanta | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Castle | 1 | 60% |
Cave | 2 | 40% |
Coastal Reef | 2 | 30% |
Deep Water | 99 | 20% |
Flat | 1 | 40% |
Forest | 2 | 50% |
Frozen | 3 | 20% |
Hills | 2 | 50% |
Mountains | 3 | 60% |
Munti impasabili | 99 | 40% |
Mushroom Grove | 2 | 50% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Swamp | 3 | 20% |
Unwalkable | 99 | 20% |
Village | 1 | 60% |