Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
In any wetland area you may find a Dryad calling the place her home. Dryads are not combatitive in nature and instead will control surrounding plant life to ensnare her enemies and slow them down until help arrives.
Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.
Advances from: | Water Nymph |
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Advances to: | |
Cost: | 35 |
HP: | 47 |
Movement: | 6 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
ID | EOM_Water_Shyde |
Abilities: |
ensnare impact | 8 - 4 melee | slows |
Resistances: | |
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blade | 0% |
pierce | 0% |
impact | 0% |
fire | 0% |
cold | 0% |
arcane | -10% |
Terrain | Movement Cost | Defense |
---|---|---|
Aldeias: | 1 | 60% |
Cancelar | 3 | 30% |
Continental | 2 | 30% |
Costeiro | 1 | 60% |
Costeiro | 1 | 50% |
Deep Water | 4 | 30% |
Flat | 1 | 40% |
Forest | 1 | 50% |
Frozen | 3 | 30% |
Hills | 2 | 40% |
Impassable | 99 | 20% |
Mountains | 3 | 60% |
Mushroom Grove | 2 | 40% |
Shallow Water | 2 | 50% |
Swamp | 2 | 50% |
Unwalkable | 99 | 20% |