Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Gremlin trackers have mastered the ability to conceal themselves and easily creep up behind large game. The element of surprise is the tracker's favored weapon as it stabs its prey in the back. The gremlin colony finds the tracker's talents useful for felling prey as large as a boar.
Special Notes: This unit can use one move to teleport between any two empty villages controlled by its side.
Advances from: | Gremlin Hunter |
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Advances to: | |
Cost: | 50 |
शक्ती | 37 |
चाल: | 7 |
अनुभव | 100 |
Level: | 2 |
Alignment: | neutral |
ID | strn_gremlin_tracker |
Abilities: | teleport, ambush |
Pick pierce | 8 - 3 melee | backstab |
Resistances: | |
---|---|
blade | 20% |
pierce | 20% |
impact | 20% |
fire | -10% |
cold | -20% |
arcane | -30% |
Terrain | Movement Cost | संरक्षण |
---|---|---|
Castle | 1 | 70% |
Cave | 1 | 40% |
Coastal Reef | 2 | 40% |
Deep Water | 99 | 20% |
Flat | 1 | 50% |
Forest | 1 | 60% |
Frozen | 2 | 40% |
Hills | 1 | 60% |
Impassable | 99 | 90% |
Mountains | 2 | 70% |
Mushroom Grove | 1 | 60% |
Sand | 1 | 50% |
Shallow Water | 2 | 40% |
Swamp | 2 | 40% |
Unwalkable | 99 | 20% |
Village | 1 | 70% |