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Wesnoth Units database

high mage

(image)

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Advances from:
Advances to: high archmage
Cost: 22
HP: 24
Movement: 6
XP: 65
Level: 1
Alignment: neutral
IDalto1
Abilities: heals +4
(image)staff
arcane
3 - 1
melee
(image)high magic
arcane
6 - 4
ranged
magical
Resistances:
blade-20%
pierce-20%
impact-10%
fire30%
cold30%
arcane40%
TerrainMovement CostDefense
Castle160%
Cave330%
Coastal Reef-0%
Deep Water9920%
Flat140%
Forest160%
Frozen-0%
Hills340%
Impassable-0%
Mountains440%
Mushroom Grove440%
Sand320%
Shallow Water220%
Swamp230%
Unwalkable-0%
Village160%