Campañas |
---|
UIO DAE aIdL HaT LdW Liberdade RdN CdL FdON oMdT AOdW AGdS uCsdI BoAS - TFGE |
Era |
IdH P - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Lingua |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Gremlin harbingers are used as messengers of the colony leaders. The torches that the harbingers carry light thier way as they move from colony to colony. Fleet of foot, harbingers are also employed as scouts and can bring important messages. While representatives of other races are sometimes murdered by hostile factions, gremlins rarely encounter this problem because harbingers can simply teleport to safety. Gremlin harbingers focus upon the manipulation of space, bending space to slip by adversaries while torching thier enemies.
Notas Especiais: Esta unidade pode usar un dos seus movementos para teletransportar entre dúas vilas baleiras calquera controladas polo seu bando.
Avanza dende: | |
---|---|
Avanza a: | Gremlin Herald |
Custo: | 14 |
HP: | 29 |
Movemento: | 6 |
XP: | 40 |
Nivel: | 1 |
Aliñación: | neutral |
ID | strn_gremlin_harbinger |
Habilidades: | teletransportar, guerrilleiro |
Torch lume | 4 - 4 corpo a corpo |
Resistencias: | |
---|---|
folla | 10% |
perforación | 10% |
impacto | 10% |
lume | 0% |
frío | -10% |
arcano | -20% |
Terreo | Custo de Movemento | Defensa |
---|---|---|
Area | 1 | 50% |
Arrecife costeiro | 2 | 40% |
Auga profunda | 99 | 20% |
Auga superficial | 2 | 40% |
Bosque | 1 | 60% |
Braña | 2 | 40% |
Castelo | 1 | 70% |
Chaira | 1 | 50% |
Colonia de cogomelos | 1 | 60% |
Conxelado | 2 | 40% |
Cova | 1 | 40% |
Infranqueable | 99 | 90% |
Intransitable | 99 | 20% |
Montañas | 2 | 70% |
Outeiros | 1 | 60% |
Vila | 1 | 70% |