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Ice Shell

(image)

The more powerful the water spirit gets, the more powerfull it's aura of cold, and the stronger an icey body it can make.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Advances from: Ice Crab
Advances to:
Cost: 35
HP: 55
Movement: 6
XP: 150
Level: 3
Alignment: neutral
IDEOM_Ice_Shell
Abilities:
(image)icicle
pierce
10 - 3
melee
(image)cold aura
cold
5 - 3
ranged
slows
Resistances:
blade20%
pierce10%
impact-20%
fire-50%
cold90%
arcane0%
TerrainMovement CostDefense
Castle160%
Cave240%
Coastal Reef230%
Deep Water340%
Flat140%
Forest250%
Frozen160%
Hills250%
Impassable9990%
Mountains360%
Mushroom Grove250%
Sand230%
Shallow Water250%
Swamp320%
Unwalkable9920%
Village160%