Campaña |
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UIdO DalO IdE HaT LdW Libertad ERdN CdF HdO EMdT EDdW LGdS UCsDH BlSA - TFGE |
Era |
Ledlh Pd - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Some Imps who have demonstrated great loyalty and strength receive magical powers by the Dark Gods, which allow them to create storms and use it to defeat their enemies. These demons are called Stormbringers because of their powers and usually are instructed to break the enemies' formation using bolts.
Procede de: | Imp |
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Se convierte en: | Alastor |
Coste: | 35 |
PV: | 43 |
Movimiento: | 6 |
PX: | 77 |
Level: | 2 |
Alineamiento: | caótico |
ID | BM_Stormbringer |
Habilidades: |
sword de corte | 7 - 3 cuerpo a cuerpo | ||
lightning de fuego | 10 - 2 a distancia |
Resistencias: | |
---|---|
de corte | 0% |
de penetración | 0% |
de impacto | 0% |
de fuego | 10% |
de frío | 0% |
arcano | -30% |
Terreno | Coste de movimiento | Defensa |
---|---|---|
Aguas profundas | 2 | 40% |
Aguas someras | 1 | 40% |
Aldea | 1 | 50% |
Arena | 1 | 50% |
Arrecife costero | - | 0% |
Bosque | 1 | 50% |
Campo de setas | 2 | 40% |
Castillo | 1 | 50% |
Colinas | 1 | 50% |
Congelado | 1 | 50% |
Cueva | 3 | 30% |
Impenetrable | 100 | 90% |
Intransitable | 1 | 50% |
Llano | 1 | 50% |
Montañas | 1 | 50% |
Pantano | 1 | 40% |