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Unhatched

(image)

These hideous monsters came from the very first fear of Meloen : to mother a physically or mentally ill child. Not quite formed yet, the unhatched partly breaks the shell with its powerful legs, then its naturally agressive instinct guide it to charge and complete its hatch onto foes.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

Advances from:
Advances to: Angry One Rash One
Cost: 14
HP: 32
Movement: 6
XP: 50
Level: 1
Alignment: chaotic
IDUnhatched
Abilities:
(image) ram
impact
5 - 3
melee
charge
Resistances:
blade30%
pierce30%
impact10%
fire0%
cold0%
arcane-30%
TerrainMovement CostDefence
Castle150%
Cave230%
Coastal Reef230%
Deep Water9910%
Flat140%
Forest240%
Frozen230%
Hills250%
Impassable9910%
Mountains350%
Mushroom Grove240%
Sand230%
Shallow Water320%
Swamp230%
Unwalkable9910%
Village150%