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Steppe Spearhead

(image)

Any Steppe_Orcs wishing to lead their comrades must first show their worth in battle. Spearheads lead the charge into the enemy, seeking to crash a hole in the battle lines of the foe. It is a dangerous profession to say the least. Their eagerness to impress frequently results in a sticky end. Their crude but often effective tactics are complemented by equally crude but effective weapons. A weight attached to a chain makes a perfectly servicable flail.

Advances from:
Advances to: Steppe Juggernaut Steppe Vanguard
Cost: 20
HP: 38
Movement: 5
XP: 40
Level: 1
Alignment: chaotic
IDGraft_Steppe_Spearhead
Abilities:
(image)flail
impact
10 - 2
melee
dauntless charge
Resistances:
blade0%
pierce0%
impact0%
fire-20%
cold20%
arcane0%
TerrainMovement CostDefence
Castle160%
Cave240%
Coastal Reef230%
Deep Water9920%
Flat140%
Forest260%
Frozen140%
Hills250%
Impassable-0%
Mountains350%
Mushroom Grove340%
Sand230%
Shallow Water320%
Swamp330%
Unwalkable-0%
Village160%