Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Horses do not like the sound of gunfire and it is awkward to fire a gun from horseback. As a result, mounted troops resort to swords. This puts them at a severe disadvantage when engaging infantry. However the mobility of horses can still find them a use on the battlefield especially for charging artillery positions and executing flanks.
Advances from: | |
---|---|
Advances to: | Cavalry |
Cost: | 16 |
HP: | 36 |
Movement: | 8 |
XP: | 32 |
Level: | 1 |
Alignment: | lawful |
ID | GPA_Mounted |
Abilities: |
Engage blade | 4 - 4 melee | ||
Charge blade | 5 - 3 melee | charge | |
Flank blade | 3 - 4 melee | backstab |
Resistances: | |
---|---|
blade | 20% |
pierce | -20% |
impact | 30% |
fire | 30% |
cold | 20% |
arcane | 20% |
Terrain | Movement Cost | Defence |
---|---|---|
Castle | 1 | 40% |
Cave | 4 | 20% |
Coastal Reef | 3 | 20% |
Deep Water | 99 | 20% |
Flat | 1 | 40% |
Forest | 3 | 30% |
Frozen | 3 | 30% |
Hills | 2 | 40% |
Impassable | 99 | 0% |
Mountains | 99 | 20% |
Mushroom Grove | 4 | 20% |
Sand | 2 | 40% |
Shallow Water | 4 | 20% |
Swamp | 4 | 20% |
Unwalkable | 99 | 0% |
Village | 1 | 40% |