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Black Knight

(image)

The Black Knights are good at night

Advances from: Black Horseman
Advances to: Black Blademaster
Cost: 20
HP: 38
Movement: 7
XP: 18
Level: 2
Alignment: chaotic
IDBlack-Knight
Abilities: nightstalk
(image)charge
impact
15 - 1
melee
charge
(image)sword
impact
10 - 3
melee
Resistances:
blade20%
pierce-20%
impact30%
fire0%
cold0%
arcane20%
TerrainMovement CostDefence
Castle140%
Cave420%
Coastal Reef330%
Deep Water9920%
Flat140%
Forest330%
Frozen230%
Hills240%
Impassable9920%
Mountains9920%
Mushroom Grove420%
Sand230%
Shallow Water420%
Swamp420%
Unwalkable9920%
Village140%