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Tidal

(image)

Water spirits bodies are merely a mass of water. In water it is hard to distinguish them from the water. This and their ability to restore their form from the water makes them powerful when in water. However on land it takes all the spirits power just to keep itself moving, and flowing, without worrying about defending itself.

Vorherige Stufe:
Nächste Stufe: Undine Ice Crab
Kosten: 17
LP: 25
Bewegungskosten: 6
EP: 35
Level: 1
Tag-/Nachteinfluss: neutral
IDBM_Tidal
Fertigkeiten: waterhome
(image)water punch
Wucht
5 - 3
Nahkampf
(image)water spray
Wucht
4 - 3
Fernkampf
Resistenzen:
Klinge20%
Stich20%
Wucht30%
Feuer30%
Kälte30%
Arkan0%
GeländeBewegungskostenVerteidigung
Berge5020%
Burg140%
Dorf140%
Flachland230%
Gefroren230%
Höhle320%
Hügel530%
Küstennahes Riff-0%
Pilzhain320%
Sand230%
Seichtes Wasser160%
Sumpf160%
Tiefes Wasser150%
Unbegehbar5020%
Unpassierbar5020%
Wald530%