Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - ANLE AOL A BAE BEE BGE(b) BfTE BRE CEoM D+E D+N0 D+S DotD EE0 EB EBE EH EM EoHS EoMR EoM EoS EotF EotF+D F FA F FC GEE GE GEae GS GA He HA I IC JDM JE JNA JZ LDE LME ME1 MR1 MCE0B ME0 MW ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D TI Uw WC WE Z |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
In slave encampments, there are often thousands of people, who do all the work, and also fight to protect the encampment. They get no pay, merely the knowledge that they are alive, and the hope for a better future if they work well. While they could run away, they much more fear death than they fear life as a slave. The crack of a whip is enough to move them to whatever their master wills.
Advances from: | Farmhand |
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Advances to: | |
Cost: | 8 |
HP: | 60 |
Movement: | 6 |
XP: | 100 |
Level: | 3 |
Alignment: | neutral |
ID | Slavfree |
Abilities: |
![]() | sword blade | 10 - 4 melee | |
![]() | spear pierce | 12 - 3 melee | |
![]() | javelin pierce | 8 - 2 ranged |
Resistances: | |
---|---|
blade | 0% |
pierce | 0% |
impact | 10% |
fire | 0% |
cold | 0% |
arcane | 20% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 2 | 40% |
Coastal Reef | 3 | 30% |
Deep Water | 99 | 10% |
Flat | 1 | 40% |
Forest | 2 | 50% |
Frozen | 3 | 30% |
Hills | 2 | 50% |
Impassable | 99 | 0% |
Mountains | 3 | 60% |
Mushroom Grove | 3 | 50% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Swamp | 2 | 40% |
Unwalkable | 99 | 0% |