Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
The necrophage, or 'devourer of the dead', is a monstrous, corpulent thing, which bears only a crude resemblance to a man. They appear to be quite rotten in spite of their ability to move; they are rife with disease and poisons of the blood, and have a stench to match. Likely the most unhinging fact about them, for fact it appears to be, is that they were somehow made from living men - a process about which almost nothing is known, but which can be nothing but nightmarish.
Special Notes: The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures. This unit gains 1 hitpoint added to its maximum whenever it kills a living unit.
Advances from: | Ghoul |
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Advances to: | |
Cost: | 27 |
HP: | 47 |
Movement: | 5 |
XP: | 150 |
Level: | 2 |
Alignment: | chaotic |
ID | Necrophage |
Abilities: | feeding |
claws blade | 7 - 3 melee | poison |
Resistances: | |
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blade | 10% |
pierce | 30% |
impact | 0% |
fire | 10% |
cold | 40% |
arcane | 20% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 2 | 40% |
Coastal Reef | 2 | 30% |
Deep Water | 99 | 10% |
Flat | 1 | 40% |
Forest | 2 | 50% |
Frozen | 2 | 30% |
Hills | 2 | 50% |
Impassable | 99 | 40% |
Mountains | 3 | 60% |
Mushroom Grove | 2 | 60% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Swamp | 2 | 30% |
Unwalkable | 99 | 20% |