Campaign |
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EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Cavalrymen are distinguished from horsemen by their tactics and equipment. A cavalryman wears heavier armor, and carries a sword and shield, rather than a lance. Their tactics do not include charging; instead they maneuver to slash with a sword, using both horse and rider as an effective tool of melee.
Cavalrymen are very useful for taking and holding positions on open ground, for screening friendly soldiers, and also for scoutwork.
Advances from: | |
---|---|
Advances to: | Dragoon |
Cost: | 17 |
HP: | 38 |
Movement: | 8 |
XP: | 40 |
Level: | 1 |
Alignment: | lawful |
ID | Cavalryman |
Abilities: |
sword blade | 6 - 3 melee |
Resistances: | |
---|---|
blade | 30% |
pierce | -20% |
impact | 40% |
fire | 0% |
cold | 20% |
arcane | 20% |
Terrain | Movement Cost | Defense |
---|---|---|
Aldeias: | 1 | 40% |
Cancelar | 4 | 20% |
Cave Wall | 99 | 20% |
Chasm | 99 | 20% |
Continental | 2 | 30% |
Deep Water | 99 | 20% |
Forest | 3 | 30% |
Hills | 2 | 40% |
Ilha | 1 | 40% |
Mountains | 99 | 20% |
Mushroom Grove | 4 | 20% |
Shallow Water | 4 | 20% |
Swamp | 4 | 20% |
não | 2 | 30% |