Mindless Ghost

(image)

These slightly modified ghosts are even more terrible in combat. While they are afraid of both arcane and fire attacks, these spirits are also quite unstable and they can be also cut in half with sharp sword.

Ghosts are also an interesting defensive unit. They can improve defense of other units.

(portrait)

Information

Advances from:
Advances to:
Cost: 13
HP: 17
Moves: 5
XP: 30
Level: 0
Alignment: chaotic
Id: Mindless Ghost
Abilities: allied protection

Attacks (damage × count)

(image)touch(arcane attack) arcane4 × 6(melee attack) melee(drains, swarm)
(image)wail(cold attack) cold1 × 1(ranged attack) ranged

Resistances

(icon) blade-30% (icon) pierce50%
(icon) impact50% (icon) fire10%
(icon) cold70% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef250%
(icon) Deep Water250%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water250%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Fri Mar 22 02:06:28 2024.