Caravan

(image)

Caravans are often used to carry gold, but also other goods and supplies that have to be transported long distances. Almost always heavily laden, wagons move very slowly. The drivers tend to be lightly armed for defense and keep a stock of herbs and potions to treat minor injuries.

Special Notes: This unit may heal another by up to 2 HP per turn, or cure the effects of poison.

 

Information

Advances from:
Advances to:
Cost: 20
HP: 48
Moves: 4
XP: 50
Level: 1
Alignment: neutral
Id: Foap Caravan
Abilities: heals +2

Attacks (damage × count)

(image)matchlock
ranged
12 × 1
pierce

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 12:20:32 2018.