Highelvish Lord

(image)

The more capable of the high elven nobility become able to lead, adept with both sword and the frostfire they command.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit has an attack that deals extra damage of type cold. The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.

 

Information

Advances from: Highelvish Noble
Advances to: Highelvish High Lord
Cost: 45
HP: 48
Moves: 5
XP: 94
Level: 2
Alignment: lawful
Id: Exi Highelvish Lord
Abilities: leadership

Attacks (damage × count)

(image)sword
melee
9 × 3
blade
(image)frostfire
ranged
7 × 2
fire
magical
chilling

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire10%
(icon) cold10% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 12:28:05 2018.