Ethereal Orb

(image)

Some magic servants, after gathering enough power, can become an orb of arcane energy. These orbs are light, but very dense, and are difficult to shatter or destroy. They can heal nearby allies and bind parts of themselves as bolts of unstable energy.

Special Notes: This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit is capable of basic healing.

 

Information

Advances from: Wisp
Advances to:
Cost: 24
HP: 33
Moves: 6
XP: 50
Level: 1
Alignment: neutral
Id: Ethereal Orb
Abilities: cures, heals +8

Attacks (damage × count)

(image)ethereal wave
ranged
7 × 3
arcane

Resistances

(icon) blade30% (icon) pierce50%
(icon) impact30% (icon) fire0%
(icon) cold30% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave140%
(icon) Coastal Reef150%
(icon) Deep Water150%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus330%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Fri Apr 20 13:00:16 2018.