57mm Anti-Tank Gun Veteran

(image)

M1943 ZiS-2 57mm AT Gun. The velocity this gun fires at is so high that AP rounds shatter. The soft tip APCBC rounds are required. Good for cheaply eliminating scout, light, and medium tanks.


Special Notes: In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking. This unit can hide in villages (with the exception of water villages), and remain undetected by its enemies, except by those standing next to it. If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. The length of this unit’s weapon allows it to strike first in melee, even in defense.

 

Information

Advances from: 57mm Anti-Tank Gun, 57mm Anti-Tank Gun Veteran
Advances to: 57mm Anti-Tank Gun Veteran
Cost: 88
HP: 40
Moves: 2
XP: 192
Level: 3
Alignment: chaotic
Id: 57mm_ATG_Vet
Abilities: ambush, concealment

Attacks (damage × count)

(image)57mm APCBC Round
far
1040 × 1
Cannon
backstab
slows
first strike

Resistances

(icon) blade100% (icon) pierce100%
(icon) impact100% (icon) fire100%
(icon) cold100% (icon) arcane100%

Terrain

TerrainMovement CostDefense
(icon) Castle180%
(icon) Cave170%
(icon) Coastal Reef0%
(icon) Deep Water0%
(icon) Flat150%
(icon) Forest170%
(icon) Frozen60%
(icon) Fungus170%
(icon) Hills70%
(icon) Mountains80%
(icon) Sand60%
(icon) Shallow Water0%
(icon) Swamp0%
(icon) Unwalkable60%
(icon) Village170%
Last updated on Fri Apr 20 12:35:13 2018.