Orcish Slurbow
![(image)](../../pics/slurbow..Y29yZS9pbWFnZXMvdW5pdHMvb3Jjcw.png)
The basic design of a crossbow gives rise to the arbalest or ‘slurbow’, a much more intricate device complete with a hand-turned cranequin to recock the weapon, and often with a multi-ply arc of laminate wood or bone, driving the projectile. Such a device is much easier to work with, and much more powerful than simpler crossbows; it is also beyond typical orcish manufacture.
Orcs prize any such weapons they can manage to procure, and they invariably end up in the hands of their most cunning archers.
![(portrait)](../../pics/slurbow..Y29yZS9pbWFnZXMvcG9ydHJhaXRzL29yY3M.webp)
Information
Advances from: | Orcish Crossbowman |
---|---|
Advances to: | ‒ |
Cost: | 37 |
HP: | 56 |
Moves: | 5 |
XP: | 150 |
Level: | 3 |
Alignment: | chaotic |
Id: | Orcish Slurbow |
Abilities: | ‒ |
Attacks (damage × count)
![]() | short sword | ![]() | 8 × 3 | ![]() |
![]() | crossbow | ![]() | 12 × 3 | ![]() |
![]() | crossbow | ![]() | 15 × 2 | ![]() |
Resistances
![]() |
blade | 0% | ![]() |
pierce | 0% | |
---|---|---|---|---|---|---|
![]() |
impact | 0% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 0% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 40% |
![]() |
Coastal Reef | 2 | 30% |
![]() |
Deep Water | ‒ | 0% |
![]() |
Fake Shroud | ‒ | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 2 | 20% |
![]() |
Fungus | 3 | 40% |
![]() |
Hills | 1 | 50% |
![]() |
Mountains | 2 | 60% |
![]() |
Sand | 2 | 30% |
![]() |
Shallow Water | 3 | 20% |
![]() |
Swamp | 3 | 30% |
![]() |
Unwalkable | ‒ | 0% |
![]() |
Village | 1 | 60% |
Last updated on Sat Sep 7 00:44:21 2024.