King of Wesnoth
Kings are trained rigorously in the combat arts, sometimes out of necessity, more often out of tradition from when their priors made their wealth in war. Fitted in armor so skillfully made as to incite envy even from many dwarvish smiths, these sovereigns are well conditioned to their heavy armor and can maneuver across the battlefield much faster than their gilded plate would suggest.
Information
Advances from: | ‒ |
---|---|
Advances to: | ‒ |
Cost: | 200 |
HP: | 64 |
Moves: | 6 |
XP: | 250 |
Level: | 5 |
Alignment: | lawful |
Id: | King of Wesnoth |
Abilities: | leadership |
Attacks (damage × count)
morning star | impact | 13 × 3 | melee | ||
sceptre of fire | fire | 15 × 4 | ranged | (magical) |
Resistances
blade | 50% | pierce | 40% | |||
---|---|---|---|---|---|---|
impact | 10% | fire | -10% | |||
cold | 0% | arcane | 10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Castle | 1 | 50% | |
Cave | 2 | 40% | |
Coastal Reef | 3 | 20% | |
Deep Water | ‒ | 0% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 30% | |
Forest | 2 | 40% | |
Frozen | 4 | 20% | |
Fungus | 2 | 40% | |
Hills | 3 | 40% | |
Mountains | ‒ | 0% | |
Sand | 2 | 20% | |
Shallow Water | 4 | 10% | |
Swamp | 4 | 10% | |
Unwalkable | ‒ | 0% | |
Village | 1 | 40% |
Last updated on Wed Jan 22 00:48:07 2025.