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Wesnoth Units database

Mage

(image)

Therians who decide to do battle magics tend to have a pretty even match of mastery between methods.

Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.

Advances from: Apprentice
Advances to: Master
Cost: 38
HP: 40
Movement: 5
XP: 90
Level: 2
Alignment: lawful
IDEOM_Therian_Mage
Abilities:
(image)staff
impact
6 - 2
corp la corp
(image)burn
foc
9 - 3
la distanta
magic
(image)freeze
cold
9 - 3
la distanta
magic
Resistances:
lama0%
pierce0%
impact0%
foc20%
cold20%
arcane20%
TerrainMovement CostDefense
Castle160%
Cave240%
Coastal Reef-0%
Deep Water5020%
Flat140%
Forest250%
Frozen320%
Hills250%
Impassable5090%
Mountains360%
Mushroom Grove250%
Sand230%
Shallow Water320%
Swamp320%
Unwalkable500%
Village160%