Campaign |
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AOI DM DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - BAM |
Era |
AoH D - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Language |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
Unlike most other peoples, the Windsong possess neither domesticated beasts of burden or mechanical transports. The former due to the icy conditions of their homeland, and the latter due to their distaste for machines. Instead, some girls devote themselves to learning the levitation ciphers. There are many benefits to this, rough terrain poses little impediment, as does ice and water, and delicate loads can be carried quickly. Their devotion to levitation denies them access to the more directly dangerous ciphers, so they carry a bow and hit their opponents with small rocks if they come too close. Their skill at manipulating gravity makes their arrows uncannily accurate.
Special Notes: This unit's marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.
Advances from: | |
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Advances to: | Reaver Emissary |
Cost: | 17 |
HP: | 34 |
Movement: | 8 |
XP: | 44 |
Level: | 1 |
Alignment: | neutru |
ID | EOM_Courier |
Abilities: |
crush impact | 6 - 2 corp la corp | ||
arc pierce | 3 - 3 la distanta | marksman |
Resistances: | |
---|---|
lama | 20% |
pierce | 20% |
impact | 10% |
foc | 10% |
cold | -10% |
arcane | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Castle | 1 | 50% |
Cave | 4 | 20% |
Coastal Reef | 1 | 40% |
Deep Water | 1 | 40% |
Flat | 1 | 40% |
Forest | 3 | 30% |
Frozen | 1 | 40% |
Hills | 2 | 40% |
Impassable | 99 | 20% |
Mountains | 4 | 30% |
Mushroom Grove | 4 | 30% |
Sand | 1 | 40% |
Shallow Water | 1 | 40% |
Swamp | 2 | 30% |
Unwalkable | 2 | 20% |
Village | 1 | 40% |