Campaign |
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AOI DM DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - BAM |
Era |
AoH D - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Language |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
The rogues have learned how to move around their foes in order to strike them from behind, where they are the most vulnerable.
Special Notes: If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy. This unit's skill at skirmishing allows it to ignore enemies' zones of control and thus move unhindered around them.
Advances from: | Backstabber |
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Advances to: | Dark Rogue Rogue Assassin |
Cost: | 27 |
HP: | 41 |
Movement: | 6 |
XP: | 75 |
Level: | 2 |
Alignment: | chaotic |
ID | VE_Rogue |
Abilities: | skirmisher |
dagger blade | 7 - 3 melee | backstab |
Resistances: | |
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blade | -10% |
pierce | -10% |
impact | 10% |
fire | 0% |
cold | -10% |
arcane | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Castle | 1 | 70% |
Cave | 2 | 40% |
Coastal Reef | 3 | 40% |
Deep Water | 99 | 40% |
Flat | 1 | 60% |
Forest | 2 | 70% |
Frozen | 1 | 40% |
Hills | 2 | 70% |
Impassable | 99 | 0% |
Mountains | 3 | 75% |
Mushroom Grove | 2 | 70% |
Sand | 2 | 40% |
Shallow Water | 3 | 40% |
Swamp | 2 | 50% |
Unwalkable | 99 | 0% |
Village | 1 | 70% |