Veldtocht |
---|
EO DM AND EI DK LVW Vrijheid NW SoF ZvZ DHvT HOvW DZW EVvTB OdBZ - BAM |
Era |
S TdH - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Taal |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
Artillerymen who spend enough time on the battlefield eventually become so used to their role that they mechanically carry out the steps needed to fire a gun. With this increased speed, they can effectively rain death upon their enemies.
(NOTE: Damaged artillery cannot be healed by Medics or Field Hospitals)
Promoveert van: | Howitzer |
---|---|
Promoveert tot: | |
Prijs: | 100 |
HP: | 80 |
Zetten: | 5 |
XP: | 100 |
Level: | 4 |
Alliantie: | neutraal |
ID | PSRME_VeteranSiegeArtillery |
Vermogens: |
stomp | 30 - 3 indirect | siege weapon |
Weerstanden: | |
---|---|
scherp | -20% |
puntig | 50% |
stomp | 50% |
vuur | 100% |
kou | 100% |
mysterieus | 100% |
Terrein | Zetten | Verdediging |
---|---|---|
Bergen | 99 | 60% |
Bevroren | 3 | 20% |
Bos | 3 | 20% |
Diep water | 99 | 20% |
Dorp | 1 | 40% |
Grot | 3 | 20% |
Heuvels | 3 | 60% |
Kasteel | 1 | 60% |
Kustrif | 99 | 60% |
Moeras | 99 | 20% |
Onbegaanbaar | 99 | 20% |
Onbegaanbaar | 99 | 0% |
Ondiep water | 99 | 20% |
Paddenstoelenveld | 3 | 20% |
Vlak | 1 | 30% |
Zand | 3 | 20% |