Campaign |
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AOI DM DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - BAM |
Era |
AoH D - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Language |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
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Special Notes: This unit is mentally linked to all of it's adjacent brethren and fights especially well in large groups. This unit is able to hide in big holes it digs in the ground, provided it has enough movement points left to dig said hole. This unit's attack entangles its targets, thus greatly increasing its chances to hit and allowing it extra stirkes as long as it doesn't miss. The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures.
Advances from: | Malicious Root |
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Advances to: | |
Cost: | 36 |
HP: | 48 |
Movement: | 5 |
XP: | 150 |
Level: | 2 |
Alignment: | lawful |
ID | IME_Poisonivy |
Abilities: | unity, burrow |
entangling ivy fire | 6 - 2 melee | entangle | |
poison sap fire | 4 - 3 ranged | poison |
Resistances: | |
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blade | 0% |
pierce | 60% |
impact | 40% |
fire | -50% |
cold | 10% |
arcane | -30% |
Terrain | Movement Cost | Defense |
---|---|---|
Castle | 1 | 60% |
Cave | 2 | 30% |
Coastal Reef | 2 | 30% |
Deep Water | - | 0% |
Flat | 1 | 40% |
Forest | 1 | 60% |
Frozen | 3 | 20% |
Hills | 2 | 50% |
Impassable | - | 0% |
Mountains | 3 | 40% |
Mushroom Grove | 2 | 50% |
Sand | 3 | 20% |
Shallow Water | 3 | 20% |
Swamp | 2 | 40% |
Unwalkable | - | 0% |
Village | 1 | 60% |