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Wesnoth Units database

Sand walker

(image)

The streets of most cities are rough places and most men who live there grow up to be tough and light on their feet. It is quite common for masses of such people to pressed or bribed into armies in times of war. Most desert militiamen carry a couple chakram on them as it is a common hunting tool in those lands.

Advances from:
Advances to: Ensnarer Dervish
Cost: 11
HP: 30
Movement: 5
XP: 34
Level: 1
Alignment: lawful
IDEFM_SandWalker
Abilities:
(image)spear
pierce
5 - 2
melee
(image)chakram
blade
3 - 2
ranged
Resistances:
blade-30%
pierce-20%
impact-20%
fire10%
cold0%
arcane20%
TerrainMovement CostDefense
Castle170%
Cave250%
Coastal Reef240%
Deep Water9920%
Flat160%
Forest260%
Frozen340%
Hills270%
Impassable9990%
Mountains370%
Mushroom Grove270%
Sand170%
Shallow Water330%
Swamp220%
Unwalkable9920%
Village170%