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Shaman

(image)

Orcish Shamans are the guardians of orcish magic. Respected among orcish tribes, they form the Orcish Council, which makes important decisions for the whole Orcish community and arbitrates the many conflicts that arise between tribes of this argumentative race. Although physically weak (for Orcs), Orcish Shamans are good spell casters and can curse their enemies, draining their life.

Special Notes: During battle, this unit can drain life from victims to renew its own health.

Advances from:
Advances to: Shaman Warlock
Cost: 18
HP: 27
Motus: 5
XP: 36
Ordo: 1
Alignment: nocturnus
IDShaman
Abilities:
(image)staff
impulsus
5 - 1
conflictio
(image)curse
frigidus
8 - 2
missile
drains
Resistances:
ferrum0%
cuspis0%
impulsus0%
ignis0%
frigidus0%
mysticus20%
TerraMovement CostDefensum
Aqua320%
Castellum160%
Caverna240%
Colles250%
Cotes230%
Glacialis320%
Harena230%
Impervius-0%
Montes360%
Nemus Fungorum250%
Nonterra-0%
Palus320%
Planus140%
Salum-0%
Silva250%
Viculus160%